Virtual Human Breathing Relaxation System
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Breathing relaxation based on entrainment by a Virtual Human
Real-time Breathing System for Virtual Characters
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Novel control architecture that generates speech breathing in virtual characters
Architecture for Personality-based Nonverbal Behavior
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An architecture for personality-based, nonverbal behavior in affective virtual humanoid characters Personality and Non-verbal in Virtual Humans
Reflexive behavior architecture
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Architecture for the control of reflexive, pre-cognitive, and non-verbal behaviour in virtual humans.
Social-Spatial Behavior in Virtual Humans
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In this project we develop a social navigation model that aims at generating human-like spatial behavior in a social setting with group dynamics.
Virtual Humans Control Simulink Toolbox
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Simulink Toolbox that facilitates the construction of system for the real-time control of virtual humans
Personality as reaction to stimulus in the environment
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We investigate the patterns of affective responses as an indicators of personality in virtual characters
m+m Middleware
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m+m is a middleware for building interactive, real-time, distributed systems
Large-scale Neuronal Systems Simulator "iqr"
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iqr is a simulator for large-scale neuronal systems that can be interfaced to robots and other hardware.
XIM: eXperience Induction Machine
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The eXperience Induction Machine (XIM) is an advanced mixed-reality space used for reseach on human cognition, human-computer interaction, and autonomous intelligent systems.